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Trellis

Helping Food Communities Climb

Trellis

In this project, we were tasked with designing a product ecosystem that extends beyond the screen. Even as condensed as this project was, this was our first opportunity to engage with the entire design process as presented in this course: exploratory research, research synthesis, conceptualizing, user testing, designing the solution, presenting it, and documenting it. Our ecosystem was required to include multiple touchpoints across multiple channels in a solution that supports users in a problem we defined.

Our team focused on the local sustainable food community in Pittsburgh, eventually narrowing down to helping organizations form long-term relationships with community members. Trellis, our solution, is a digital platform (both a website and an app) and physical cart that matches organizations and individuals for mutually beneficial relationships. The platform, in addition to facilitating the relationship between matched parties, helps organizations manage tasks while allowing individuals to feel like they are making meaningful contributions to the organization. The Trellis cart creates a space for interaction with the wider local community and is manned by participating organizations, allowing the organizations to advocate both for Trellis and for themselves.

with:

Allison Huang and Hannah Rosenfeld

context:

Intro to Interaction Design Studio, Spring 2016, Ashley Deal and Raelynn O'Leary

role:

Concept Generation and Ideation, Field Research, User Research, Concept Generation, Visual Design

more:

Complete Process Documentation

Design Deliverables

What We Made

Process

How We Got There